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merch_meister

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Location: United StatesMember since: Feb 07, 2010

All feedback (60)

g2ch (43246)- Feedback left by buyer.
Past 6 months
Verified purchase
Great to deal with. Fast Payment. Hope to do business again! Highly Recommend!
hycolakelady (20929)- Feedback left by buyer.
Past 6 months
Verified purchase
Thank you for an easy, pleasant transaction. Excellent buyer. A++++++.
jmjayne95 (1431)- Feedback left by buyer.
Past year
Verified purchase
Great Buyer!! Thank You!!
umerenterprises (6404)- Feedback left by buyer.
More than a year ago
Verified purchase
Good buyer, prompt payment, valued customer, highly recommended.
nobleknightgames (282080)- Feedback left by buyer.
Past year
Verified purchase
Great Transaction! - Noble Knight Games Buy-Sell-Trade NobleKnightGames
marry8456- Feedback left by buyer.
More than a year ago
Verified purchase
Good buyer, prompt payment, valued customer, highly recommended.
Reviews (1)
Feb 27, 2010
ODST, the Halo without a Halo
A noir-ish setting driven by story. That was my first thought as I considered how to describe a game whose origins stem from one of the most popular and successful FPS(first person shooter) franchises of all time, and not the groundbreaking physics and graphics of its immediate predecessor on which this game runs...and runs it does, runaway headlong into a backdrop story preceding the events in its parent "Halo 3". It does this almost nonstop, fluidly and wildly into new yet familiar directions. Gone is the hulking nigh invincible main character of the previous games, now replaced with a squad of normal human, though no less iconic ODST(Orbital Drop Shock Trooper) soldiers. The missions are non-linear and played one at time. They are generally from the perspective of the rookie member of the team as he navigates the confines of darkened city streets searching for clues to the whereabouts of his lost teammates, whom he was separated from during the story's introduction. There is also a mystery element, reguarding who is helping and directing the rookie. Game play features enemy AI is based on the player's tactics. For instance, if enemies have superior positioning or cover they keep it, not run headlong into combat as cannon fodder. If their battle line is broken, leaders try to regroup(tip, kill the leaders). Also, there is no infinite backpack or bag of plenty here. Ammo and good weapons are always in short supply, though players can carry a couple more grenades if they can find some. The rule for this game is conservation of ammo, fight only when necessary, and run and hide for your life the rest of the time. A new inclusion to the game beyond the story campaign is the frenetic 'Firefight' multiplayer mode, where one to four players defend against wave after wave of increasing difficult enemy attacks in locals based on areas traveled through in the campaign. The only drawback to this game, barring a dislike of FPS type games or the franchise itself, is its length. I rented this game and beat it in a weekend. That is not to say I did everything there was to do in this game, but even with the immersive and compelling story, the single player felt short. It played somewhere in the ten to fifteen hour range. Fightfight however is a great little gem that gives the game great lift, both on and offline. That, along with ODST including all the "Halo 3" multiplayer premium content previously available only as purchasable downloads adds good value as well. This game has tremendous multiplayer replay potential and can be a great addition to almost any gamer's library of titles. So whether you are 'Halo' fan or just a fan of great games this title can be considered a sure win.
4 of 4 found this helpful